A gong is a percussion instrument formed from a circular metal disc. Gongs are played with mallets, a type of percussion beater with a large, felted head. Gongs are a key instrument in the traditional music of China, Burma, and Indonesia, and they have been a part of Western musical culture since at least the 1700s.
A Tibetan singing bowl is a type of bell that vibrates and produces a rich, deep tone when played. Also known as singing bowls or Himalayan bowls, Tibetan singing bowls are said to promote relaxation and offer powerful healing properties. Buddhist monks have long used Tibetan singing bowls in meditation practice.
The concept of enabling Nature to “sing” through an electromagnetic instrument that captures, deciphers and records the Plant’s own “music” grew out of the spiritual eco-community of Damanhur in Italy, which has been researching and experimenting with Plant intelligence and communication for more than 40 years.
I am a distributor for these, so if you are interested in purchasing one
The didgeridoo is a wind instrument, played with continuously vibrating lips to produce a continuous drone while using a special breathing technique called circular breathing. The didgeridoo was developed by Aboriginal peoples of northern Australia at least 1,500 years ago, and is now in use around the world, though still most strongly associated with Indigenous Australian music.
Handpan is a term for a group of musical instruments that are classified as a subset of the steelpan. Several handpan makers and brands have emerged in recent years. Our good friends over at Acrana can make you A beautiful custom instrumen.
The Native American flute is a flute that is held in front of the player, has open finger holes, and has two chamb: one for collecting the breath of the player and a second chamber which creates sound. The player breathes into one end of the flute without the need for an embouchure. A block on the outside of the instrument directs the player's breath from the first chamber—called the slow air chamber—into the second chamber—called the sound chamber. The design of a sound hole at the proximal end of the sound chamber causes air from the player's breath to vibrate. This vibration causes a steady resonance of air pressure in the sound chamber that creates sound.
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